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Skill Trees

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I’m designing a survival game  and I’m looking for help to finish up my Skill Trees. Im struggling with ideas. There are three trees; 1 Combat (hand to hand combat, health, stamina during combat, distractions, and assassinations) 2 Survival (guns, food drink, charisma, bombs,  how radiation effects the player, harvesting, and fishing) 3 Agility (speed, stamina, swimming)


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