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Tavern

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Set in a classic self-mocking and versatile med-fan universe, the game is mostly focused on narratives from the viewpoint of the bartender. That is, from behind the counter and with a hand on the till.

To keep your tavern afloat, you will have to handle a bunch of erratic heroes and direct them to accomplish absurd quests to (maybe?) save the day.

 

The strangely pinkish halfeling will come four times a day to pester you with every problem in town

64 quests are available, each with a special outcome for your four heroes.

Let me introduce the eyes and …


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