Hello,
I'm currently at my first year at a game programming education at a university in Sweden.
For the last project we made I discovered how awesome it was to use threading for loading in textures and my brain just went nuts with the possibilites. I was thinking of threading rendering and much more.
Well, after hammering code for the last few days I've realised I've hit a wall.
I've tried to find youtube videos of threading for game programming but most videos I find is just the same basic usage of threading, just calling a …