Hey, I want to make a game engine for a 2D Fighting Game but everywhere I look, I don’t get that much tips on how to start with bootstraping, or any of the later things you need too like higher set language or CPU.
This engine will have a networking layer and multiplayer support, and I’m making this engine because while I like other engines like unity, unreal engine 4, game maker, stuff like that, it just doesn’t suit me, and I’m really want to make this, this is my first game but I have …