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How easy it is to develop a small game in Godot than in libGDX?

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I have learnt libGDX but I want something like Godot and want to learn it too. I wanna know the basics before starting that is it easier in Godot? Just think of a low-poly open world game. Which one will u prefer, Godot or libGDX? I want open source engine and not something like Unreal or Unity.

 


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