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Making 2.5D Game in Unity – Part 4

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In part four of 2.5D Game in Unity turotial, we will add hinges for creating doors and gates in our 2.5D world. While at first, it may seem straight forward to implement, it’s quite tricky to implement in our 45 degrees rotated world.

Right of the bat, let’s look into why creating such a door or gate is problematic in our world. We have in front of us a rotated sprite, here is the catch; let’s mimic a gate opening by rotating it on the Y-axis. When looking from the side, we can notice that …


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