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Unity or Unreal for a strategy game like Crusader Kings, Europa Universalis, etc?

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Greetings to all

I know that these games I mention use their own engine (Clausewitz Engine)

But currently I don't want to face the challenge of developing my own engine so ...

What option would be better considering that we are talking about games that revolve around a static central map with lots of math, texts and data sheets?

Thanks in advance :)


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