Good evening!
Today I want to describe what we have now and what we have done this week.
We make a TD game so the first priority for us was a tower mechanic. At start we dont know how to make it more interesting than usual. We think a bit and decided to divide all our towers into factions where each faction has their own types of units.

Then we asked ourselves: “How will players upgrade the towers?”. At the beginning, we wanted to make a mechanic exactly the …