es

For the last 10 years we’ve been quietly building 22 Racing Series, with the aim of not only creating the world’s first Real Time Strategy Racing game, but also the world’s first racing-optimised games engine capable of handling extreme speeds and track designs previously not feasible, AND to bring the community the most comprehensive and accessible game modding tools possible.

With the first and second parts being fundamentally complete, we’ve now just launched our Kickstarter to finish things off and introduce a full suite of community creation tools at launch on Steam in …