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It's a rabbit's life, finishing up the first stage

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It's been a long, stressful week trying to figure out how these different systems work together, but I've reached a point where I'm happy with how this simulation is coming together so far.  I'm in the final pieces of stage 1:

  • I've added in functionality to have the animal(s) go through the entire life cycle, from birth, to death.
  • I've added in a random mechanic that determines how healthy an animal is when it's born and adjusts it's life span accordingly.
  • I've added in a mechanic that handles how thirsty …

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