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Hey everyone! I'm a current college student pursuing a game development degree and thought it'd be a good idea to share some of my work! With this project our challenge as students was to make a game with full 3D movement of a sphere (the player) and to add other interesting mechanics.

With Grid-X-Dash, my main goal was to make a reaction based game where picking up points and avoiding obstacles as they come towards the player were the main objectives. I also made a central mechanic, "Reflex Meter", which is slow-mo activated while a button is held …


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