Hello Everyone,
My goal is to create a scenery library using SRTM/ETM space imagery to automate the process as much as possible while providing the greatest degree of realism (matching real world terrain as closely as possible – elevation and details like terrain, ecosystems and bodies of water). I would like to break this library into varying levels of detail; based on hardware performance and then altitude (on the ground, flying low to the ground, flying high above the ground and low earth orbit).
I lack the background in 3D Modeling and its application to 3D programming for creating a …