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Tom Sloper's Format for Game Design Specifications

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June 26, 1997

GAME TITLE(TM)

Game System (Hardware)

The primary goals of a game design are to (1) excite and (2) inform the reader. First paragraph must excite the reader and make the reader want to read more of the first page. The first page must be interesting, concise, and informative, and must make the reader want to read the remaining pages. When the reader has finished reading the entire design, if the reader does not have a clear understanding of what you want the game to be, you have failed to communicate your vision of the game.

I …


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