Hello everyone.
My name is Ash, and I was wondering what it takes to become a decent 3D environmental artist (3D level builder). Right now, I'm learning basics of blender and so far I'm pretty happy that I took a small steps to enter the 3D world.
So, my question for artist is:
What I need to master to become an environmental 3D artist and be able to work with teams ?
Thanks in advance.