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Using Ink with Unity

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Alright, I’m finally building something along the lines of the basic RPG / lightweight management sim I’ve mentioned before! I partnered up with indie author Michael Coorlim for this project. We actually started discussing a partnership back in February, but stuff happened. And by “stuff” I of course mean a global pandemic.

I’m pretty good at building mechanics and systems, if I do say-so myself, but I’m definitely out of my depth when staring down the barrel of all the design work and narrative content for an RPG. Well, on a game developer forum I saw Michael asking if anyone wants …


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