Hi! I'm attempting to create a mechanic where my character can shrink down to half scale to fit into smaller spaces on a key hold and return to normal scale when the key is released. I have tried to do this using both animation and local scale adjustments in the script. However, the problem I keep running into is that I can trigger the shrink using both ways but when I use the arrow keys, the character returns to normal scale. Is there something that's happening in update where the input manager is handling movement that is causing …
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