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Where can I find a good tutorial about drawing Quake 3 BSP files in OpenGL?

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Hello,

I was working on my own game engine and I was wondering where I could find some information on drawing Quake 3 BSP files. 

My biggest problem is that while I already have the file itself implemented, but I dont exactly know what part of the file I should be using with glDrawElements();

 

Thank you in advance!


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