Made some much needed progress in the Maze Game.
- Added a banishment increment for re-spawning entities that have been banished.
- Added a banishment delay for re-spawning entities that have been banished.
- Added a guard on certain item interactions based on items collected or items yet to be collected by the player.
- Resized room C and D. Need to nudge C collisions and D collisions.
- Added LoS detection for Entity; So, as to facilitate whether the entity should wander or pursue. Before, the entity pursued from spawn.
- Added code for pursuit vs. Wander
- Base Guardian Entity will pursue at 90 …