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Progress and more progress

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Made some much needed progress in the Maze Game. 

  • Added a banishment increment for re-spawning entities that have been banished.
  • Added a banishment delay for re-spawning entities that have been banished.
  • Added a guard on certain item interactions based on items collected or items yet to be collected by the player.
  • Resized room C and D. Need to nudge C collisions and D collisions.
  • Added LoS detection for Entity; So, as to facilitate whether the entity should wander or pursue. Before, the entity pursued from spawn.
  • Added code for pursuit vs. Wander
    • Base Guardian Entity will pursue at 90 …

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