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Turn based game - with a server

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Hi there,

I'm seeing a lot of topics like mine, sorry for creating another one. but I could not find anything about one specific technology. gRPC.

So, I want to create 2-12 person multiplayer game. It's turn-based but will have real time communication (some kind of chat, yes, and voice communication).
I've decided to create separate server instead of having it hosted by client - I could go this way, but I want to train on my first this approach, cause I have in mind much bigger game that will need cloud server.

So server → mutliple clients. All …


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