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Crowdsourcing

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I am working on a project where I am looking into the possibilities of crowdsourcing a game concept.

I am not sure how that would work out, but say I was looking into some sort of a hunting game, not unlike games like Deer Hunter, etc., but with real world locations.

An advantage I see with crowdsourcing is that people might contribute with heightmaps and adding environments from their own back yard. Both an advantage and disadvantage might however be the amount of data collected. It might come out huge instead of the individual player uploading their own locations locally …


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