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Strategy mountain climbing game update #2

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Hi

I hope you’re all well. 

Over the past few weeks I’ve started building the foundations for various elements of the 2D epic strategy mountain climbing game I’m making. This include the map movement system seen in a video below. The movement system also takes into account the time it would take to move from one place to another which later on will evolve into a day and night cycle. A video of the system is here:

 

I have also for myself, made the map easily adjustable so as to decrease the time spent on …


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