2020 started with a novel corona virus outbreak in China and a direct consequence of the overall awareness about this topic has increased the organic reach for F2P mobile games like Plague Inc. like this Verge article reports (https://www.theverge.com/2020/1/27/21083737/plague-inc-developer-coronavirus-outbreak-game-popularity-china). In our highly connected world, the impact of news and trends on our attention has created a virality phenomenon for content.
With regard to the current epidemic, my thoughts and empathy are with everyone affected directly or indirectly by this. It’s a very real tragedy.
But let’s focus on what we can …