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The Adventures of Micah

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Diligent Engine v2.4.e is out: Vulkan on Android, C API and more

The new release of Diligent Engine is out! The major feature of this release is Vulkan support on Android that provides major performance improvement for Mobile platforms. The release also includes...

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The Origin

As a kid, I would always fantasize whenever I was in love. I would always imagine my crush being in danger, whether it'd be getting kidnapped by bad guys, chased by monsters, whatever. Along with these...

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The Origin

As a kid, I would always fantasize whenever I was in love. I would always imagine my crush being in danger, whether it'd be getting kidnapped by bad guys, chased by monsters, whatever. Along with these...

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Advertisment placement complaint

I know that advertisements are an important part of keeping GD.net running but ads placed in the middle of a user's post like this look like it's something they have added themselves. Meanwhile,...

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DigiPen Releases New, Free Video Tutorial Series - How to Animate an Avalanche

For those interested in digital arts and animation, the DigiPen Institute of Technology has just released a three-part video tutorial on how to animate an avalanche. Taught by Jazno Francoeur,...

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My Journey to Video Game Development

One evening, back in April 2005, my older brother, Matthew, called me into his room. Upon entering, I saw that he was playing a game on our computer. It wasn't just any game...it was a game he made...

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Fragment’s Moonrise | Update #45 – Live on Steam and Kickstarter Announcements

 Welcome to our forty-fifth blog post!  We just wanted to make a quick update in regards to both Steam and Kickstarter.First and foremost, if you haven’t seen our latest trailer, check it out above!...

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NightRose Dev Blog #3

Hello everybody! Today I'll be going over what I've been working on in my RPG, NightRose. Enjoy!The first thing I've added is a feature that allows the player to choose what party member to use an item...

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Fragment's Moonrise

Fragment’s Moonrise is an open-world real-time strategy game, emphasizing spellcasting, micromanagement-oriented unit control, dodging, and overall fast-paced gameplay.Explore a Randomly-Generated Open...

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Jeff's Job Encounter

A toxic creature, known as the Job Monster, has snatched Micah's father, Jeff, and his stepmother, LJ!!! Cut to the chase and send this scoundrel back where he belongs!

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Youth for Christ Rock Paper Scissors

I help out with a non-profit organization called the "Miami Valley Youth for Christ", where I do volunteer ministry work for middle and high school-aged students. To show my support, I made this Rock...

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The Adventures of Micah Rock Paper Scissors

Micah and Trekker are taking on each other in a game of Rock Paper Scissors! Who will get lucky?

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Kat Komedy

You better klean out your litter box. Bekause trouble's approaching in this wakky showdown as two kats named Dalton and Dorothy battle some krazy villains who are up to no good.

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Power Micah vs. Trekker

Micah takes on one of his superhero forms, Power Micah, as he chases down Trekker to stop him from his plans of world domination.DISCLAIMER: My older brother, Matthew Barga, created this. I just added...

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Here I Come

UPDATE: added new release dateSummary:Here I Come is an atmospheric survival horror game played in a first-person perspective in which learning when to hide or run are key factors in surviving the...

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Color progress of a ship

Unlike my last post, this one is more colorful. The ship has started to get a paint job. Texturing is being done in 3D Coat.Original post blogged on Rank: Warmaster Dev Blog.Read more

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Game development with Unity without Unity editor. Is it possible?

Hello.I'd like to describe the situation.My name is Constantine.I'm blind. Completely blind.Among blind programmers, there are those who develop audio games.What does it look like?Imagine GTA, Mafia,...

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Looking for fellow game passionates from every skill level to brainstorm and...

Hi all!My name is Jaimie and i am a last year engineering student. I am a great programmer but for some reason i never manage to finish my projects on my own. While i am great at programming i tend to...

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Where to put GUI when update and render are on separate threads?

Continuing on multithreading exploration, I can't figure out where the GUI should live in a nice way. Most GUI libraries just avoid threading entirely, the two I am aware of and suited for games,...

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