Protocol for broadcasting to a lot of users quickly
Hello there,I want to create a realtime multiplayer game, that supports a lot of concurrent players. The requirements are probably quite similar to Curiosity - What's inside the cube?. Taps from a...
View Articleways games play music?
Hi, did you know that vlc media player can pay .mod files of various types. Tracker music as It is known is how a lot of video game music used to play the sequence of music, the music was made on...
View ArticleOpenAL source stopped, but no buffers seem to be processed
Hello Everyone,I haven't touched my audio related code in a while, since it worked for me. However, I was using the Creative OpenAL libraries rather than OpenALSoft, and wanted to upgrade. So I linked...
View Article[Feedback] Entire soundtrack in 1 track, does this work?
Hi everyone, I recently build a new PC setup and wanted to test its power.So I tried making an entire soundtrack in just one project.Do you think this is actually useful in a portfolio/showreel?Because...
View Article13 RONIN - DevLog #3 - The movie analogy
This is quite interesting. You can also watch your favorite movies at the teatv techbigs app
View ArticleWhich video game have you seen with the most advanced piece of AI recently?
want to see what your experience was like
View ArticleNeed MPR sourse code with velocity direction vector
Hello.I really need MPR algorithm (minkowski portal refinement) sourse code with velocity direction vector (or just my chosen vector). All i found was about minimal penetration vector.
View ArticleClient/Server sync - reasoning and specific techniques?
Hello, I'm working on networking for a 2D MMO and have researched enough for my system design thoughts to start coalescing. However, I'm having a hard time piecing together the various approaches to...
View ArticleUnity --> XCode --> IPA
Hello all. Developing a game here in Unity and testing it on Android. I want to test it on iOS. I only have a Windows Machine. How can I accomplish what I'm looking to do? Thank you in advance!
View ArticleZ fighting in skybox
HiAfter porting my game engine from DX9 to DX11, I seem to have an issue with my sky box. Previously it worked fine, I do the usual box around the player and set position.w to position.z so they're...
View ArticleAVIDA HOME CARE
When you are thinking of finding the right caregiver for Senior Care Walnut Creek, we are here to help. We can help your parents or other elderly people in their daily activities making them more...
View ArticleRPG auto attack or not
Hello there.I'm building 3d rpg where main hero walks/runs and fights/attacks enemies with sword. This is not a single tap idler. Top down camera. This game is for mobile/Mac/win/linux. For now attack...
View ArticleAmphibian submarine test for City Shark
Available on the App Store https://apps.apple.com/ca/app/city-shark/id1487676907#?platform=iphoneand on Google Play https://play.google.com/store/apps/details?id=com.solubleinc.topshark
View ArticleNeed Ideas For Cyberpunk Game
Hey!I'm designing a top-down racing shooter game. In that game, there will be a single and multiplayer mode. So I'm thinking about the story around the game. To give you some insights your first...
View ArticleProject Escapes(Day 8.5)
Day 8 of the development.Finally some nice game logic, every one can place blocks. But to add some logic to it has some challenges. But we did it. Now you can open doors by turning the lever. Special...
View ArticleOpenGL prevent tiles from rendering offscreen
So I have this java code, public static void renderTileMap(int startX, int startY, int[][] map, int dwheelBuff) { int size = dwheelBuff; // Coordinate buffers, because we don't want for loop x, y to...
View ArticleCity Shark
New York City 2100. In a world submerged by a hundred feet of melted ice cap water is one shark, one shark engulfed in a rip tide, can you find your way through the rubbles and emerge victor...
View ArticleLet's make an open source game engine for audio and video games!
Hello.My name is Constantine.I published here a topic about the engine for audio games for blind developers.Today, I ask for your help!I ask for help from those who are a good developer. I ask for help...
View ArticleA Week in WebAR: 2020 Auggie Awards Edition
Nine 8th Wall Projects Nominated for Auggie Awards for the 11th Annual AWE USAWith AWE 2020 Online right around the corner, we’d like to recognize our talented partners’ WebAR projects that have been...
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