Hexagons 2048 Puzzle: Swap n Merge Numbers
Hexagons 2048 puzzle: swap and merge numbers is a brand new match-3 numbers puzzle. Just swap 2 numbers to match 3 or more same adjacent hexa numbers to merge them into the next higher numbers.It is a...
View Articleanimated 3d character
i have an 3d character a rig and a animation but i dont know how to replace my player character by the animated one also i dont know how to switch between animations can anyone help me with that?
View ArticleHexa Puzzle: Shoot n Merge Numbers
Hexagons: shoot and merge numbers is a brand new match-3 puzzle game. Just shoot and merge hexagon numbers.It is an easy but challenging merge block puzzle.Google Play Store: Hexa Puzzle: Shoot n Merge...
View ArticleFPS style camera best practices / advice?
Looking for some advice on implementing a first person shooter style camera in a 3d engine. I have a working solution, but I'm starting to think I may have implemented this in a weird way. Currently, I...
View ArticlePulsing rendering under X11 Opengl Ubuntu
I am writing a game engine in C. I am having pulsing lag in my rendering. About ever 1 second there is a lag hiccup. I experienced a very similar problem when I used to play DOOM II. It would pulse...
View ArticleUsing tinyobjloader library - material file is not loaded when loading object
I'm using tinyobjloader (https://github.com/tinyobjloader/tinyobjloader) library to load my Wavefront Object files, however there is a bit of an issue when it comes to loading the “material” .mtl file...
View ArticleInput Devices, a work in progress.
Welcome back to Creating Valkyrie, and thanks for everyone that follows this blog, as it passed 25,000 views this week. Posting here is helpful to me to vent during the stress of the creative process...
View ArticleValkyrie open-source cross-platform engine
Valkyrie is a 2D side-scrolling game engine written in C# using the Xamarin cross-platform framework. 1 common code base can be compiled to native assemblies for iOS, Android and Universal Windows...
View ArticleHTML5 Canvas Tile scroll
Dear GameDev users,i'm new in canvas world. and i need a help.i'm create a 300x300 tile map (with 64x64 tiles). (19200px X 19200 px)<canvas id="entities" width="1440" height="800">Your browser...
View ArticleGameplay Programming - What steps to take?
Hello,I want to be a Gameplay Programmer and I'd like to know what steps to takeNote: I'm a newbie and I have everything to learn. I understand UE4 is not the only engine out there and it's just a tool...
View ArticleNeed help understanding orthographic projection for UI rendering
I'm trying to create an orthographic projection using GLM for rendering UI elements. I have a window that's 1280x720 and I'm creating the projection like so:float aspect = (float) height / (float)...
View ArticleOverplay Games
Hello everyone,We hope you are all staying safe/ well in these COVID times. We are Overplay Games.We invented a new way YOU can make a video game out of video!* It's easy! You don't need weeks to learn...
View ArticleAI / Farming
Ok, so I have spent afew days building the AI basics to allow AI to farm their own crops, so once a ‘farm’ is present and we have a farmer the AI will (for crops anyway!) start to plant their crops,...
View ArticleRule Your Kingdom
Rule Your Kingdom is a medieval game, with RPG/Survival/Crafting/More, you rule your life, your way! Features:SurvivalHealth, Stamina, Food and WaterFuture/Maybe: Tempeature, Illness, broken legs /...
View ArticleFirst YouTube tutorial
Hi,Just got a new tutorial online on Youtube, about unity UI drag and drop functionality.If you like it please leave a like! 🙂
View ArticleLooking for opinions
After browsing through different colleges that offer a program in game design, I came across one that offered a BA in Game Art & Development. Do you think I should pass and look for something else?...
View ArticleHow To Compose Persona Styled Music
@font-face{font-family:'Roboto';font-style:normal;font-weight:400;src:local('Roboto...
View ArticleRoyalty Free RPG/Fantasy Music Library
Hello creatives! I am a composer that loves RPG's and fantasy games so I created Aurealis Odyssey: RPG Essentials. It is a musical asset project that is packed with your fundamental RPG/JRPG...
View ArticleHow to Budget Music for your Game?
Hi everyone!If you're a game dev, please consider filling out this form of just 8 tick-box questions: How Do You Budget Music for your Game?Here's the link: https://forms.gle/CwzuyAq9St9qYw2r5Your...
View ArticleDirectX: ShadowMap becomes empty if 'discard' is used in shadow pass
Following the tutorial in msdn:https://docs.microsoft.com/en-us/windows/uwp/gaming/render-the-shadow-map-to-the-depth-bufferThe above link is Step 2. You can go to Step 1 if you want from the links to...
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