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Iterating our design

A complete list of all the different types of Action games. The Best action new games for playstation and Find latest games , trailer , information , walkthrough and more here at player4life.

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Design suggestion on updating our engine

so we have our game engine currently powering our flagship product and other games, and the backbone of it was written in OpenGL Es and can both compiled in ios and android as both platform shared it....

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Chrome T-Rex (colour)

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Chrome T-Rex (colour)

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One question about MRT

Hi,I have a question about MRT.Let's say i have a shader with MRT output, something like this:struct PixelOutput { float4 color0 : COLOR0; float4 color1 : COLOR1; }; PixelOutput pixelShader(Input in) {...

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Again ssao....

Its been a while but i still cant make my implementation of ssao to work anyhow:So basically i use ssao with a world space approach that meansafter drawing gbuffer i dont use screen space apptoach to...

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NeoAxis, Tron shader material

   

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game development

how to build a 2d game like super mario from scratch in c++? what are the things i should know? Could anyone elabborately answer my question? 

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Delhanro - Play as over 100 heroes for free, right in your browser

This game is currently in alpha and a lot of the graphics are currently placeholder graphics.TrailerClick here to play Delhanro for free in your browserCheck out the Delhanro gameplay videos!

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New Hero Added 6-01-2020

New hero added: Red Light Green LightClick here to play Delhanro for free in your browser

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Delhanro

Play as over 100 heroes for free, right in your browser. This game is in the alpha stage and a lot of the graphics are currently placeholder graphics.TrailerClick here to play Delhanro for free in your...

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NeoAxis, Mirror Sphere

    

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oTakhi Platform: Manage Multiple WebGL Scenes using CSS Grid Layout

Supports both css flexbox and now grid.

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Bone Animation (2)

I wrote a basic routine to rotate bones based on a predefined frames. It works but not exactly as I expect, as things are now the time to reach the next frame depends on the difference of rotation...

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Help! Can't get a cube to draw from OBJ-file. (c++/OpenGL)

So I decided I should give parsing and loading a simple cube from a OBJ-file a try. The parsing itself seem to work well enough, and right now I only try to make the position element of the vertices...

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HBAO self-occlusion artifact

 Trying to implement HBAO post-effect. Caught up with an error of self-occlusion. How can i solve it?I tried to use offset for occludee position on normal, but it doesnt change anything. Here are the...

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Merge Sword : Idle Merged Sword

Merge Swords are waiting for you.Build🔨 a sword and synthesize ⚔️ and strengthen 💪🏻.Build various swords to defeat various monsters and earn coins.You can make even more powerful swords!A simple...

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3 WebAR Tools You Can Use Today to Social Distance Safely

Developers and Businesses Are Using WebAR to Visualize “Safe Zones” as People Emerge From Shelter-in-PlaceAround the world, as shelter-in-place protocols begin to ease and people slowly step out of...

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Beginning - Devblog #3

Today's topic was “Tune”. I decided to interpret it quite literally. I'm happy to introduce the first game tune - “Alone in space”. It's my own, so it's not the best, but still. I also worked on proper...

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BI - Devblog[#7]

Here I am 🙂 It's a seventh part of our devblog and I want to share some informationIn this part there will not be a screenshot with new functionality. This week we were working on a global map where...

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