Iterating our design
A complete list of all the different types of Action games. The Best action new games for playstation and Find latest games , trailer , information , walkthrough and more here at player4life.
View ArticleDesign suggestion on updating our engine
so we have our game engine currently powering our flagship product and other games, and the backbone of it was written in OpenGL Es and can both compiled in ios and android as both platform shared it....
View ArticleOne question about MRT
Hi,I have a question about MRT.Let's say i have a shader with MRT output, something like this:struct PixelOutput { float4 color0 : COLOR0; float4 color1 : COLOR1; }; PixelOutput pixelShader(Input in) {...
View ArticleAgain ssao....
Its been a while but i still cant make my implementation of ssao to work anyhow:So basically i use ssao with a world space approach that meansafter drawing gbuffer i dont use screen space apptoach to...
View Articlegame development
how to build a 2d game like super mario from scratch in c++? what are the things i should know? Could anyone elabborately answer my question?
View ArticleDelhanro - Play as over 100 heroes for free, right in your browser
This game is currently in alpha and a lot of the graphics are currently placeholder graphics.TrailerClick here to play Delhanro for free in your browserCheck out the Delhanro gameplay videos!
View ArticleNew Hero Added 6-01-2020
New hero added: Red Light Green LightClick here to play Delhanro for free in your browser
View ArticleDelhanro
Play as over 100 heroes for free, right in your browser. This game is in the alpha stage and a lot of the graphics are currently placeholder graphics.TrailerClick here to play Delhanro for free in your...
View ArticleoTakhi Platform: Manage Multiple WebGL Scenes using CSS Grid Layout
Supports both css flexbox and now grid.
View ArticleBone Animation (2)
I wrote a basic routine to rotate bones based on a predefined frames. It works but not exactly as I expect, as things are now the time to reach the next frame depends on the difference of rotation...
View ArticleHelp! Can't get a cube to draw from OBJ-file. (c++/OpenGL)
So I decided I should give parsing and loading a simple cube from a OBJ-file a try. The parsing itself seem to work well enough, and right now I only try to make the position element of the vertices...
View ArticleHBAO self-occlusion artifact
Trying to implement HBAO post-effect. Caught up with an error of self-occlusion. How can i solve it?I tried to use offset for occludee position on normal, but it doesnt change anything. Here are the...
View ArticleMerge Sword : Idle Merged Sword
Merge Swords are waiting for you.Build🔨 a sword and synthesize ⚔️ and strengthen 💪🏻.Build various swords to defeat various monsters and earn coins.You can make even more powerful swords!A simple...
View Article3 WebAR Tools You Can Use Today to Social Distance Safely
Developers and Businesses Are Using WebAR to Visualize “Safe Zones” as People Emerge From Shelter-in-PlaceAround the world, as shelter-in-place protocols begin to ease and people slowly step out of...
View ArticleBeginning - Devblog #3
Today's topic was “Tune”. I decided to interpret it quite literally. I'm happy to introduce the first game tune - “Alone in space”. It's my own, so it's not the best, but still. I also worked on proper...
View ArticleBI - Devblog[#7]
Here I am 🙂 It's a seventh part of our devblog and I want to share some informationIn this part there will not be a screenshot with new functionality. This week we were working on a global map where...
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