Modelling 3d objects which I will use to make sprites.
The editor is basically a tool to create the game graphics. Our game is set to be isometric. I`m going to make the sprites by modelling 3d objects/meshes in the editor and then screen capture them to...
View ArticleVulkan barriers not working as expected.
Hi, I have a stream compaction algorithm based on a few compute shaders using a prefix sum. First, a number of scan passes, then a number of add passes and then the compaction.It seems that something...
View ArticleModulaization Startegies
Hello folks,I'm in refactoring again and at a point where I want to reorganize (yes he said it again) my framework code. Reading through the net and some Javascript/ NPM documentation, it feels like...
View ArticleTexture splatting and Normal mapping
Hello! So i am currently using a splatmap which is constructed in the geometry shader based on the height. This, however is very simplistic and doesnt look realistic so i am transitioning to a...
View ArticleQuestion about enlarging a bitmap.
I have an eight by eight bitmap box (24 bit) with four colors, one in each quadrant. I am trying to enlarge it to sixteen by sixteen. I am concentrating on the blue and green sections. The first...
View ArticleDetermine if Position of object is to the right or left Relative to Abiture...
Hi,I want to know how to calculate if the Position of an object is to the left or right relative to another object.Thanks for your replies.
View ArticleI want to write a game. Can you help me?
I am 27 years old and i live in Turkey. This is my work. I love this game. What about you?
View ArticleDetermine if Position of object is to the right or left Relative to Abiture...
Hi,I want to know how to calculate if the Position of an object is to the left or right relative to another object.Thanks for your replies.
View ArticleVoxel Rasterizer
I want to make a voxel rasterizer where each voxel is only 1 pixel but I'm debating on how to do it. Should I use a directX vertex buffer and just draw them as pointlists or would it be better to...
View Articlegame idea
I have a game idea I have had in my head for several years. Its a basketball simulator but uses dice to determine the chances of you winning each game. You can pick a established team (Duke, Kansas)...
View Articlehey can you help me design a short proposal game for vali day?
so never designed a game beforei watched a few game design talks on youtubes to get an understanding and the basic takeaway is that a game is about the experience mainly, you're creating a fun...
View ArticleGame engine in C and open source, The Box, structural programming
I notice a couple of people asking for non standard engines, so i decided to make this topic.This is not a personal thing there are several reasons for this : One is code automation, if you using...
View ArticleGame Asset 3D Cartoon Village
3D Cartoon Village is a package containing several low-poly modular models of different objects, in particular:- models of houses and structures- models of stairs- models of exterior elements- model of...
View ArticleNightfall - DevBlog #7
Flint Pickaxe embedded into StoneIntroduction Hey everyone! It's been quite some time. Let me be the first to say, I do not like waiting this long for blog posts. Sometimes though, it is necessary. We...
View ArticleBest way to stop players from endlessly wailing on an enemy.
Attack combos are a fundamental part of action games and stagger/stunlock mechanics let the player actually use those long flashy combos. But how do I balance it?I like the dark souls approach. Keep...
View ArticleGameDevTécnico: Valentine's Week Update
Hello there,Last week we've introduced ourselves to this community and talked about our GGJ game: RGBuilder, an AR Competitive Multiplayer Game.It was quite ambitious and as we've said, by the end of...
View ArticleI got a publisher deal from a non-gamedev startup. Should I accept?
Some background info because my situation is different from most indie devs. Wall of text incoming:I’m from a 3rd world country with almost no gamedev industry to speak of. I know of only 1 semi...
View ArticleDraw array of points with individual colors
How do draw thousands of points each with their own individual brightness for a 2D visualisation? I use OpenTK in C#.
View ArticleHex Based - C++ and DirectX
Hi all. I haven't visited Gamedev in some years. Was looking at my graphics engine project I spent 3 years on and feeling disappointed. I'd like to start again with something more simple and more...
View ArticleDesigning an Ability Sound
@font-face{font-family:'Roboto';font-style:italic;font-weight:400;src:local('Roboto...
View Article