Pros and Cons of Dialogue Saved or in Code?
I'm working on the design of a dialogue system, and I'm wondering about pros and cons of where and how to store the dialogue. The two key ways I'm looking at right now, are 1) store it in a JSON, XML...
View ArticleLIFE'S A BIG HOT MESS, WIPs & FIRST TEST FOOTAGE?
#LIFE, LIFE? WHAT LIFE?I don't even know where to start. Originally, this would've been my next, scheduled update for my project, but it got derailed. So hard in fact that now I can wholeheartedly say...
View ArticleACotGK: The Mirror of Fauglin
The Accursed Crown of the Giant King is an old school role-playing game, single player, party based. It will be released in 2020 for Windows, Mac, and iOS. ACotGK is by Merry Prankster Games, and you...
View Article2020 GDCA to Honor Adventure Games Creator Roberta Williams
Organizers of the 20th Annual Game Developers Choice Awards (GDCA), the premier accolades for peer recognition celebrating the industry’s top games, studios and developers, will be honoring the...
View ArticleLabyrinthine Devblog #9
Original Version: https://www.valkogames.com/labyrinthine-dev-blog-9/Thanks for your patience in waiting for the devblog, there’s been a huge amount of discussion over the past couple of weeks and it’s...
View ArticleLabyrinthine
Labyrinthine is a cooperative horror game focused on delivering a terrifying experience for up to four players online. The game takes place within a labyrinthine maze filled with nightmarish creatures...
View ArticleDevLog # 2: Audio Moodboard
I've been looking for a general vibe for this game, and since the beginning of the project, I thought a lot about WAR's “Don't Let No One Get You Down.” It's somber, comforting, and you want it to go...
View ArticleHow to implement a stack allocator ?
Hi !I wonder how to implement a stack allocator and how this prevent from memory fragmentation ?Can help me ?
View ArticleUnity, Gain staging, and it's mixer's meters.
So, I was mixing our game and doing some gain staging and I noticed everything on Unity's mixer was peaking at like -16db which I thought was SO LOW for a bunch of really loud sounds. I got into a big...
View ArticleProvide a generic funcdef for application functions
I have a use case for a generic funcdef where all functions should be accepted for the parameter. This is the code that requires...
View ArticleDelhanro - Play as over 100 heroes for free, right in your browser
This game is currently in alpha and a lot of the graphics are currently placeholder graphics.TrailerClick here to play Delhanro for free in your browserCheck out the Delhanro gameplay videos!
View ArticleNew Hero Added 02-27-2020
New hero added: Green MarioClick here to play Delhanro for free in your browser
View ArticleDelhanro
Play as over 100 heroes for free, right in your browser. This game is in the alpha stage and a lot of the graphics are currently placeholder graphics.TrailerClick here to play Delhanro for free in your...
View ArticleEOTH
A classic ARPG concept, built upon the legacy of older games.In the demo, you'll take up arms as a trained soldier, and fight your way out from a deadly cave. You will face wretched monsters, beings of...
View ArticleDrift Worlds - Over 20 months of solo development.
Drift WorldsAfter years of solo development I am excited to finally say I have released my pride and joy, Drift Worlds. Drift Worlds is an arcade racer that meets real world graphics. It has aspects of...
View ArticleFPS style player collision resolution around corners
I want to make my character slide along the correct wall when its bounding geometry collides against a corner (AABB/elipsoid intersecting two walls.) Zeroing out the negative projected velocity along...
View ArticleTracked Mind
Hi! My name is Mikael Henriksson and I’m working on a project called ‘Tracked Mind’. Tracked Mind is a single player first person horror game with a 'Scandinavian folklore/Norse Mythology' theme set...
View ArticleSerializing and de-serializing dictionary
hi,I registered a class and methods that should serialize and de-serialize a angelscript dictionary object (addon) from C++.In order to do that, I should be able to iterate on dictionary structure,...
View ArticleNeed some help with stencil buffer.
I have been designing a object outlining method for my home-grown game engine. I thought the stencil buffer would do it , but I have having problems with the results. I have been trying to make...
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