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Valkyrie open-source cross-platform engine

Valkyrie is a 2D side-scrolling game engine written in C# using the Xamarin cross-platform framework. 1 common code base can be compiled to native assemblies for iOS, Android and Universal Windows...

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Viking INC - Black OPS Reborn now on Kartridge

hey guys and girlsnow you can get your copy of the long awaited much blogged about (by me) game Viking INC - Black OPS Reborn:https://www.kartridge.com/games/gubwe/viking-inc-black-ops-rebornand if its...

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Character design ideas

Hello everyone!I´m currently learning about videogame art and specifically about character design, and I need some ideas to practice.If you have any idea about a character and you want to share it with...

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Looking For a Team to Make Games With...

Hello! I'm just looking for people to learn/improve/experience in making games together (as a team). I have no experience in the real game dev world (yet). If you are relatively new to game dev, this...

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Autonomous movements

I assume the obstacles that you're talking about in Section 2 & 3 are smaller than the ones that have carved out portions of your navmesh in the example in Section 1. Is that right?That, combined...

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Looking for Game Dev Team

Hi guys,Looking for Game Development team. Planning to open up Game company (Game Studios) and get investments behind. Before that We have to make a game ready at least 50% so there is what to...

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Animations slightly off.

Hi,Im busy working on a game using my own game engine, I wrote a Blender export script to export models from blender into my engines custom model format. Animations worked fine but the models (and...

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Autonomous movements

Yes, this is just a schematic drawing I made quickly with Inkscape.To your question, there is no good reason to do it the way I do it now, except that I can use the Client's Scene files directly. This...

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New Game PC, PS3 and Xbox360 - Fursan al-Aqsa - Knights of al-Aqsa Mosque

Assalamu Alaykum (Peace be with you)First of all, I would like to thank my brazillian fellow, ROD Lima, for all his help with Unreal Scripting Programming. He is most know for his Resident Evil 2 Fan...

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Use dedicated GPU in laptop (AMD)

Hi,I have a laptop (Dell Inspiron) with an integrated GPU (Intel HD 5500) and a dedicated AMD GPU.I have added the code from this StackOverflow answer to my game but it is still using my Intel GPU...

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Othello heuristic method

I'm working on an Othello game that tries to use minimax?I made a heuristic function for it:  int getHeuristic() { // give each square a certain value // corners are most valuable int[][] values = {...

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BREAKbit

Hi all !Here is another one of my games, a simple Breakout but I like it. It's called and it has 29 levels to destroy. I was curious to create this type of game, it is simple but addictive, I hope you...

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Alien Dash - My First Game!

Alien Dash is the first game I ever made without following Udemy tutorials so I'm excited to announce that it is now available on the google play store!You can download it here:...

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Graphics Programming weekly - Issue 126 — April 5, 2020

NVIDIA Vulkan Ray Tracing Tutorialscollection of Vulkan tutorials for the VK_KHR_ray_tracing extensionthe tutorial starts from a working .obj rendering using rasterization and then integrates...

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Blood, NeoAxis GameEngine 2020.1

 

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Dev Diary #114 - Last Week, In Summary 12

Hello and welcome to the 66th Dev Diary, the short version!the Last week went by along watching a bunch of CSS tutorials, as my current goal is to learn website optimization skills in order to...

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asCScriptEngine::FindNewOwnerForSharedType not handling template instances

The “asCModule::InternalReset()” function seems to correctly try finding new owners for template instances:asCObjectType *type = templateInstances[n]; if( engine->FindNewOwnerForSharedType(type,...

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[python] cannot drop rows in dataFrame

Hi!I have two problems with my code that used to work fine, maybe python updated or something. I have a dataFrame called data and try to drop rows that has ‘plant name’ either as ‘0’ or is empty. This...

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Wizard's Garden | RPG game | solo game dev | Looking for feedback

Wizard's graden IntroductionHey! My name is Erik and I study game design in the Netherlands. I'm currently working on my minor; a project that takes a half a year in which you can set your own learning...

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Folk Tale

Folk Tale - a fantasy city builder/ARPG. I worked with developer Simon Dean to make a variety of sound effects including; gore/impacts, magic/abilities and UI sounds in the classic fantasy RTS style.

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