Quantcast
Channel: GameDev.net
Viewing all articles
Browse latest Browse all 17625

Your Guide to Reducing Draw Calls in Unity 2020

$
0
0

[Find the original post at Unity Draw Calls]

Draw calls are never a problem. That is, until you add one more element and suddenly your render thread becomes your new bottleneck. Can you guess why keeping Unity draw calls at bay is today more relevant than ever?

Warning: this is an in-depth post, make yourself comfortable and grab a tea. Use the table of contents if you're in a rush.

Quick Navigation (redirects to my blog)

My Background Story

Signs You Have Too Many Draw Calls

    Soft Sign: Battery Draining Too Quickly

    Soft Sign: Device …


Viewing all articles
Browse latest Browse all 17625

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>