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Interview: How indie devs from a small Russian city make games for Google Play and social networks

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We interviewed Aleksei Dmitriev, CEO of Duck Rockets— a Chelyabinsk-based indie studio that creates games for social networks. In 2017 they released their first mobile game, Bon Voyage, and in the spring of 2019 the game found a publisher. 

Aleksei shared his insights with Nitro on the following:

  • why small local markets are more profitable than Google Play;
  • how to boost conversion in Italy and Turkey;
  • why not to rush to break into the Chinese market;
  • whether a game’s heroine should wear a burqa to appeal to Iranian users;
  • and how to save money on game localization.

Aleksei …


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