
We interviewed Aleksei Dmitriev, CEO of Duck Rockets— a Chelyabinsk-based indie studio that creates games for social networks. In 2017 they released their first mobile game, Bon Voyage, and in the spring of 2019 the game found a publisher.
Aleksei shared his insights with Nitro on the following:
- why small local markets are more profitable than Google Play;
- how to boost conversion in Italy and Turkey;
- why not to rush to break into the Chinese market;
- whether a game’s heroine should wear a burqa to appeal to Iranian users;
- and how to save money on game localization.
Aleksei …