I've seen plenty of tutorials and examples showing how to wrap from one side of a s ingle to screen to the other, but I need something smoother and something that I can use with a parallax background.
Currently, I'm using wrapf() to wrap the parallax background and that works, functionally, sort of... However, it clips and just totally looks wrong. My ship jumps from one screen to another with no view of the upcoming screen. It's kind of difficult for me to describe, but the effect I want is used in several existing games. Basically …