Mobile Game Reviews: Let's Talk CATS: Crash Arena Turbo Stars
This game is great, but I think if you can download Mod Apk, it will make the game more attractive.
View ArticleExample from Getting Started Tutorial with Matter.js in TypeScript
I rewrote a simple example from the Matter.js Getting Started tutorial to TypeScript. You can run it on Playground. Source code and instruction how to build:...
View ArticleWhich backend to choose?
I am finishing up my Mario Bros simulation. I haven't decided how complete to make it, however my next project will be an ecommerce site with an administration page. I keep things simple.My question...
View ArticleClamp - Is there a quick way to reset it?
Is there something like, unclamp(), to remove clamp()? Or how can set it to toggle properly, with minimal code?
View ArticleHexagons: Swap and Merge Numbers
Hexagons: swap and merge hexa numbers is a brand new match-3 puzzle. Just swap 2 numbers to match 3 or more same adjacent numbers to merge them into the next higher number.It is a relaxing and brain...
View ArticleCyberdeck TCG
We are pleased to announce Cyberdeck, a Tradable Card Game set in a dystopian cypherpunk world that combines the better parts of a classic card game with some strategic elements of a board game,...
View ArticleNew Game PC, PS3 and Xbox360 - Fursan al-Aqsa - Knights of al-Aqsa Mosque
Assalamu Alaykum (Peace be with you)First of all, I would like to thank my brazillian fellow, ROD Lima, for all his help with Unreal Scripting Programming. He is most know for his Resident Evil 2 Fan...
View ArticleC++ Multi-Thread Queue Processing
Hi,I want to remove objects off Queue1, Process, move results to Queue2 In a Multi-Threaded fashion, but my code is Deadlocking:// Threaded Function m_threadedFunct = [this]() { while...
View ArticleProject IMP - MMORPG devlog
Follow me on the journey of creating an MMORPG. Along the way, I will share my experiences, implementation choices, techniques, decisions, tips and tricks, until the release.► Discord:...
View Article[C++] Is it safe to assume IEEE-754 and have memset 0 of floating point...
Is it safe to assume IEEE-754 and have memset 0 of floating point always valid for 0.0?
View ArticleQuestions regarding implementing an AS JIT
Hello,I have started to implementing an AngelScript JIT using LLVM, mostly for fun and learning: https://github.com/AsuMagic/angelscript-llvmRight now it is very very primitive, but I have managed to...
View ArticleThere Is No Light - dark Action RPG
Here we are with «There Is No Light»— Action RPG in a dark post-apocalyptic setting, which tells one a story of a fallen civilization living underground, its appalling religious rituals and a...
View ArticleGTA Project
Christmas in GTA Online: Modding a new new super sports car Grotti Furia & festive gifts!The Christmas spirit in Los Santos is limitless. Local companies such as Diamond Casino & Resort heist...
View ArticleasCScriptEngine::FindNewOwnerForSharedType not handling template instances
The “asCModule::InternalReset()” function seems to correctly try finding new owners for template instances:asCObjectType *type = templateInstances[n]; if( engine->FindNewOwnerForSharedType(type,...
View ArticleStargate/Defender Background Wrap
I've seen plenty of tutorials and examples showing how to wrap from one side of a s ingle to screen to the other, but I need something smoother and something that I can use with a parallax background....
View ArticleFeasible server setup for MMO?
Hi, nice to join the forums~~This is my first time to try and get an idea I had about how an MMO could work based on an idea I have for a game. I have tried to research as much as possible, so I hope I...
View ArticleA Week in WebAR: Nike, New Zealand Stoneleigh Wine and Sperbank of Russia
Nike “Move to Zero” boxes (Image by Unit9)Nike: “Move to Zero” AR Activated Shoe BoxesTo educate customers on its journey toward zero carbon and zero waste, Nike worked with production agency Unit9 to...
View Article3D rendering flickering due to Direct2D/DirectWrite rendering
Hi,I try to display text as HUD with my 3D engine.The problem is that the screen is flickering and the 3D performances are low.Can you help me ? ( I am also using Win32 for the window )This is some...
View ArticleEpic Games Publishing Announces Partnerships
Epic Games is announcing a new multiplatform publishing effort with a developer-first approach. gen DESIGN (The Last Guardian), Playdead (Inside, Limbo), and Remedy Entertainment (Control) are the...
View Article