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At a loss as to how to do font rendering in OpenGL

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I'm using GLUI for OpenGL GUI stuff. Unfortunately, on Intel and nVidia, I cannot call the GLUT character rendering function, because it causes the GPU to lock up, and my app dies. Works great on AMD though! LOL

Anyway, what would you recommend for a font rendering solution using OpenGL? I've tried about a half-dozen sample apps and libraries, but none seem to work, or even compile.

Is there a small solution that you know of? It's for an open source program, so your source must be open and pretty much in the public domain.


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