Welcome back to Creating Valkyrie.
I've hit a bit of a rut - but I view this as a good thing. When this engine was still an academic assignment, I scrambled to get any kind of control system working. Eventually I hard-coded the virtual soft-keys like the D-Pad and A and B buttons to control the player's character. When it came to controlling the monsters I drew a complete blank. This is my chance to re-think things, and in forum threads lately I've been advising people to spend more time doing that kind of design work before …