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Using Low Level Stories

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Using Low Level Stories 
by Jonathon Schilpp

Introduction

There are many reasons why a game's story is a very important consideration in the game's design. But what I would like to focus on in this article is the idea of using a game's story to create a more enjoyable experience for the player, while increasing the replay value of the game as well.

Some games provide excellent replay value, while others include compelling stories. But games which offer both of these qualities are rare. Games which have good replay value generally rely on excellent game mechanics, and …


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