Going from 3D file to game environment
Show stopper question.I have developed several 3D drawings revolving about boat building. I'd like to assemble them in a single environment to allow the ‘viewer’ to walk through and examine various...
View ArticleNeed a better DAW, suggestions?
I am a fruit-loops user but I do require a more advanced DAW. I want to use garageband on my Windows PC as my friends have told me it’s way better and doesn't crash at all. Any suggestions?
View ArticleShould I make a full blown mod or just a remake for HL2 EP1?
I have all these ideas and wrote some scripts for different mods i might want to develop for source engine but i have very limited resources. I am looking towards sites similar to kickstarter since i...
View Article[Pre-order] InfiniteCorp
InfiniteCorpDecision-based Strategy Card Game by T-BullGame Description:Lead the huge corporation struggling with the widespread problems of the post-cyberpunk world. Deal with the distribution and...
View ArticlePixelCast 21, Meetup, Andrew Scott Hollis, Jeweler's Dozen...
In episode 21, Jeremy comes to you from the January PixelFest Devs meetup at Circuit Social in downtown Norfolk and chats with Andrew Scott Hollis about his physical/board game Jeweler's Dozen, a...
View ArticleGame engine in C and open source, The Box, structural programming
I notice a couple of people asking for non standard engines, so i decided to make this topic.This is not a personal thing there are several reasons for this : One is code automation, if you using...
View ArticleVOID - Space PVP game - RevShare
Myself IntroductionSo here we are. On the presentation page. But first, let me introduce myself. My real name is Yan, I am 26 years old and I am from Quebec, Canada (so yes that means I speak normally...
View ArticleOnline identity for game developers
Hello everybody,I am having trouble with defining how I should identify myself in all the game developing communities out there and all other social platforms that game-people use to show their games...
View ArticleOn Gameplay, or Creating, Developing, and Balancing Your Game Concept
The PreliminariesGiven some broad path to follow in designing a new game - one suggested by such things as which audience you intend to pander to, or what you are known for or interested in or think...
View ArticleLock Mechanisms in Game Design
Lock Mechanisms in Game Designby Jonathon SchilppIntroductionThis article focuses on a common feature of game design, which I will call a "Lock" mechanism. Although Locks may be found in many types of...
View ArticleUsing Low Level Stories
Using Low Level Stories by Jonathon SchilppIntroductionThere are many reasons why a game's story is a very important consideration in the game's design. But what I would like to focus on in this...
View ArticleInkscape Adventures: A General Introduction
A BRIEF INTRODUCTION: WHAT IS THE POINT OF THESE TUTORIALS?I have to be honest with you: I am by no means a master at using Inkscape or art in general. In fact, I have a software engineering and...
View ArticleDeferred Rendering Demystified
This article is a design article about implementing deferred rendering. The motive behind it is that while there have been many articles and presentations about the concepts behind deferred rendering...
View ArticleWarmaster Line Up
Here are the current actoins of The Warmaster with the medals. Created in Clip StudioOriginal post blogged on Rank: Warmaster Dev Blog.Read more
View ArticleThe Developer's Impact Returns to GDC with Talk on Socially Conscious Game...
Organizers of the Game Developers Conference (GDC) 2020 will host ‘The Developer’s Impact,’ the second annual installment of the GDC Main Stage and a follow up to last year’s talk, ‘The Developer’s...
View ArticleUnity Pattern: Stateless Scenes
Unity does not provide much direction on how to transfer game state between scenes. Some community suggestions are singletons, static variables or DontDestroyOnLoad. But these have other effects that...
View ArticleEarly stages of building an indie dev team...
Hello all. I'm forming an indie dev group on discord. I want it to be a ground up kind of thing and to build a small foundation of members to flesh out the “company” name and the game idea. It makes...
View ArticleQuantum Physics Workbook for Dummies C++ Code
Coding up some sample questions and answers from the book Quantum Physics Workbook for Dummies LOL – so far I've done chapter 1, and part of chapter 2. I will be working on it at least 4 hours per day...
View ArticleLooking for beginners in any discipline
For some reason I thought that writing this post would be a lot easier. Still, here we go. Hello whoever you are, from whatever discipline, beginner or experienced, thank you for reading this. I'm...
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