Rasterize voxels #6 I'm still working
Some points that were pending.The format of the octree can be multilevel, keeping, instead of the color, the address of the octree that follows it, and if the octree that continues is the same, then it...
View Article'U-MMMO' DevLog - Day 7
It's been a quick week.The milestone for the month was to create an account login system that stored character and item data, and be able to retrieve that data through the client.I'm happy to report...
View ArticleLabyrinthine Devblog #5
Original Version : https://www.valkogames.com/labyrinthine-dev-blog-5/ Welcome to our fifth installment to the devblog series. First off, apologies are in order! We had to delay our meetings due to...
View ArticleFrogger GameDev Challenge 2018
This is just a brief note on my participation to the challenge. The game developed to that end is a 3D remake of the original frogger concept and has been made available as an open source product under...
View ArticleACotGK: Annun City Annuncius Hall
No video this week; I’m in the middle of a big update of Annun City, the main town in Chapter 2 of the Accursed Crown of the Giant King. I like to make videos as part of testing an area, and the area...
View ArticleThe Factory Screen - Can't Smite Your Enemies Without Ships
It's true, you can't smite your enemies without ships. To build ships in Rank: WarMaster, you'll need some factories, and to access your factories, you'll need the factory screen.The factory screen...
View Article🎮 Making Money as an Indie Game Developer! - Unity Indie Game Devlog #16 🎮
▼ Watch the Devlog on YouTube ▼▲ Watch the Devlog on YouTube ▲ Hey everyone!I recently started the development of N.E.S.T, an action-packed, looter-shooter mobile game, and have been logging the...
View ArticleNow made with Unity!
Finally! There it is, the new version of Imagine Earth using the Unity graphics engine. It took us a while to port all visualizations and UI elements, but the result it totally worth it – especially...
View ArticleStouthollow Tales
You've inherited an item shop! Congratulations and welcome to Stouthollow! Your parents have been running this item shop for as long as you can remember. But it's finally time for you to take...
View ArticleETA for notifications? (BLOGS)
Is there an ETA for when we can expect notifications to work for blogs? Even if I follow members I never know when they post unless I manually check, and if any comments are posted I still have to go...
View ArticleNeed advice for an "build your own engine" framework with multi platform support
I want to build some small game engine with Editor for some specific projects, but I don't want to mess with really low level complex stuff. So a graphical framework `https://github.com/bkaradzic/bgfx`...
View ArticlePayPal not an option for GDNET+?
I just noticed while going through my profile I no longer have GDNET+ active. I clicked on the GDNET link and notice on checkout there is only a Credit Card option and Google Pay, however I went into...
View Articlebarxstop
BarXStop Anti-Barking Device On the off chance that you have been searching for a way to prevent your pooch from inane yelping then in reality the commotion has become an irritation, Keep perusing...
View ArticleNew Electronic Song
Hi all! Here's a quick song we made in Image-Line's FL Studio. What do you guys think?
View ArticleFlames Within - An Action RPG with a Dragon companion
Hi everyone!We've been working on the game idea and doing the preparation works for quite some time by now and finally have something to show.I'll attach some artwork and will be more than happy to...
View ArticleBest Engineering College in Delhi
Best Engineering College in Delhi NGF College of Engineering & Technology (NGFCET) is being run under the aegis of New Green Field Educational Society, Delhi. The society is in the field of...
View Articleproblem with .dae files
I am checking the vertex_weights.and i understand that the <vcount> is supposed to hold how many nodes it uses but.I read you said that this should have 1 value x points.I know the number of...
View ArticleARM questions
So, I have a few questions about the ARM support in Angelscript. 1. Can I use as_callfunc_arm_gcc.S with clang, or is this specifically for gcc? 2. My compiler is complaining about casting a 64 bit...
View ArticleC++ Core Engine with C# Entity Component System
As the title suggests, I'm wondering what the performance implications would be about doing this.Some context first, to explain why I would even want to do this. I have a pretty simple game engine...
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