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A few questions regarding developing Oculus Quest games with Unity

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I'm new to VR development just ordered a Quest and had a few questions:

  1. What tools would you all recommend if I'm developing with Unity? So far I found a tutorial that uses the Oculus Integration package from the Asset store, and the Unity native XR package.

    Btw, I read VRTK was not recommended and Unity's native XR package is better?

     
  2. Is it possible to find motion capture programs that work with the Quest? Or something that can record animations of some parts of my body. So far I found Glycon3D. 

     
  3. Out of curiosity …

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