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Dungeon Deep

DescriptionGreetings, folks. I hope everyone stays safe during this difficult time! I am here today to introduce you a roguelike puzzler presented by our studio, LemonSun Entertainment.Dungeon Deep is...

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Suck 'em All (BETA) - Become a blood-thirsty mosquito! :) - Feedback wanted

Hello guys!Me and my friend have recently released an early beta version of our game - Suck 'em All.In this game you take control of a mosquito whose main goal is to suck the blood out of his victims...

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Séculos

Séculos is a game in which you must find ways to pass the time by doing various activities around the house you're stuck in. These involve minigames and light puzzles, which may lead to different...

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Voxel Cone Tracing in Deferred pipeline?

I am working on a 6 month project where I have to implement voxel cone tracing for indirect light in C++/OpenGL. I already have a deferred renderer setup but most of the VCT examples I could find...

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Major confusion with Ortho projection matrix and Z Near / Z Far values

I'm getting back into OpenGL graphics programming and I'm having trouble with projection matrices when it comes to the z near and z far values. They don't work how I thought they would, so I think I'm...

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Straight Forward c++ RTTI

Hi, i have been trying to implement RTTI for a while but haven't found a good solution. Ideally the interface should revolve to asking via a static call:T::GetTypeID();I have tried using CRTP but as...

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[Android] Oraiah - Turn based strategy/management

Hello everyone, I present my project on which I have been working for several months. I am at the final stage of development and I would have appreciated having some feedback on the mechanics, bugs,...

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Best Beginner Game engine?

Hi.I want to create games but i don't know what engine to use.I don't know a single line of code, so it needs to be easy.And also being free helps a lotfor now i want to create 2d gamesSorry for the...

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Shadertoy 3 Raymarching

Let’s draw a lit 3D scene without defining any 3D objects. Yeah no it confused me too.I always thought the point of shaders was to make 3D models look fancy. You can either run code on each vertex, or...

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Frame delayed when Captured in Nsight

Hey,So I've been bashing my head against the wall trying to figure out what could be the cause of this.Basically, whenever I take GPU captures in Nvidia Nsight, it looks like my entire frame is being...

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How to generate colliders for dynamically generated / editable world (i.e...

So I am using Unity and trying to build a world system similar to Terraria. I have already tried using Unity built-in tilemap system however the performance was lacking for the world I wanted to be...

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Is this game actually 3D?

The game i'm talking about is Sea of Stars. The game isn't out yet but they put out a trailer:Since i'm trying to make a game with similar graphics i can't help but wonder how they made this. Us it 2D,...

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Questions about like Brawlers Online games.

I have some initial questions for a game like Brawl Stars for example.Brawl Stars for example, is it not necessary to worry about physics, right? It is an online action game, but apparently "simple",...

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graphics looking for magical girl loli gangstas.

Hi, i am part of a team making a rpg called magical girls loli gangstas. a magical girl gangster game set in a alternate 1950's japan. we be needing someone that can work with vroid and clothing. As...

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KPIs

Hi,Great site! I've been lurking for a while but I have a question and here seems like a good place! I'm a long time software project manager, and gamer, who has just been given an opportunity to work...

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A few questions regarding developing Oculus Quest games with Unity

I'm new to VR development just ordered a Quest and had a few questions:What tools would you all recommend if I'm developing with Unity? So far I found a tutorial that uses the Oculus Integration...

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[Composer] William E. Audio - Modern-Retro Music and Sound Effects

WE AUDIOComposer & Sound Designer for Games and Animated Media Game Audio Reel  2019(YouTube):  Music and sound can tranform your game or animated media into a fully immersive experience that...

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size_t in Visual Studio 2019 32-bit vs 64-bit

Does anyone know why the following code would compile as is in Visual Studio 2019 in 64-bit, but not in 32-bit when compiling as C? I suspect a quirk in the compiler, but would like to rule out...

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Remote Game Dev: Life With and Beyond Apps

We are using Restyaboard, a great remote working tool that can help you run your company better. This tool is the best solution for Project Management, Task Management, CRM, Time Management, Bug...

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Looks like the forum software inserts add links into posts ?

See the thread on “size_t”.Does this happen on purpose ? 

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