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Questions about like Brawlers Online games.

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I have some initial questions for a game like Brawl Stars for example.

  • Brawl Stars for example, is it not necessary to worry about physics, right? It is an online action game, but apparently "simple", there are no physical interactions in the game I think.
  • FPS and other types of games are obviously more complex, but for games like Brawl Stars, which types of techniques are most recommended to be used and have smooth gameplay?
    • Lockstep or Predicted or other technique?
    • Which is better way to sync time/tick between client and server for this type of game? Is it …

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