We've reached a turning point in the development of R:WM. Until this week, to one degree or another, we've been creating a foundation. As of our most recent play test the foundation and superstructure of the game all exist, and are ready and waiting to be filled in with game play. Not that there isn't plenty of game play already: in addition to the space combat, which we've had for a while, we can build cities and buildings, use those cities to produce resources, both raw resources and ships and research in our tech web …
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