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Java Game Server Framework Discussion

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Hi folks,

I'm developing a small framework for making online games in Java. It supports UDP and TCP transports, bases on NIO for high performance and uses MsgPack library for compressing data. I know it needs a lot of effort to improve, so please take a look and let me know. You can check out the project by the link below, I appreciate all your help.

https://github.com/congcoi123/tenio

first glimpse …

 

I also created some small client projects for this framework in different languages: C++ (based on Cocos2dx), Java (based on Libgdx), C# (based on Unity …


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