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Feature solicitation: American political simulator

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My current project is an American politics/history sim. The closest analogues are Civilization and Crusader Kings. The player will play the role of a single person, with unique skills and traits, and have the ability to run for office (county to federal level), work in unelected government, or focus on achieving party/interest group goals.

What playstyles, if any, would you like to see represented? Any particular features you think the game could not do without?

I plan on starting at 1787 with the adoption of the Constitution. Policies can be set at 3 levels: local, state, and federal …


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