
Welcome to our forty-second blog post!
Before we begin, we would like to announce we’ll be working on launching a Kickstarter campaign soon, so please look forward to it! We’ve been gathering more and more artwork and such in preparation for the launch; for example, the image above will be our official cover art.
In this post, we’d like to continue on our biggest series by discussing Units, and various aspects that make them function.
There has been quite a lot of coding done to ensure Units function adequately and do exactly what …