Looking for a quick simple solution for this problem i'm having. I want to attach a skeletal mesh via a Custom class i made called ArtifactWheel. Here is the Code for my Custom Actor class starting with the header. I tried to use both AttachtoComponent and SetupAttachment () Functions in the constructor of my Characterbase.cpp but neither seem to display in the Unreal Editor. Can someone please tell me what i am doing wrong? or how i can fix this? or how to attach a custom actor class to my character as a component?
I appreciate all the …
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Trying to attach Custom Actor Class to my Character in Unreal, SetupAttachment() won't work Please Help! :)
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