Quantcast
Channel: GameDev.net
Browsing all 17625 articles
Browse latest View live

Can I know how much lines there is in the source code of a game such has...

Can I know how much lines there is in the source code of a game such has League of Legends?

View Article


Artemishea - Openworld MMO Survival game

Welcome to Artemishea!This is a Open world MMO Survival Game designed to give players the most realistic experience possible! Take control of an Animal and survive! You can meet friends, hang out, talk...

View Article


bliop

View Article

Laguna College of Art and Design Game Art Receives Epic Megagrant

Laguna College of Art + Design (LCAD) Game Art received an Epic Games MegaGrant in Enterprise/Education for Visualization of Costume History in Games. The grant launches an intensive, year-long...

View Article

ASM variables

In the 32 bit assembler mode (protected mode) the variable size is dictated by the registers size (which in 32 bit mode is 32) i.e. like if you want to use large variables that will result in...

View Article


How to keep network traffic down?

Hello everyoneI have created a ASP.NET server with a RESTful API to store Unity transforms in an SQL database.It is possible for different clients to sync data (transforms) with each other.The problem...

View Article

.OPK file editing

Hello. I'm not a developer, but I need help trying to edit an opk file containing image files for an old (1999). In the past, the installer would install image files that players could open and...

View Article

Green Crust

As a god, terraform the landscape of desolate desert surrounded by abyss.  And compete with other gods over land by controlling the climate and subsequently the biomes.This is a turn based strategy...

View Article


Clip planes for large planet rendering

Hi everyone,I've got a question about how to set the clip planes for my camera when rendering real-scale planets. I think I've got most things figured out (render the scene with camera at the origin,...

View Article


Game launcher for my MMORPG

While there are many platforms to distribute my game, I felt I needed a way to directly distribute updates and be able to more easily communicate with the players. I might want to announce events,...

View Article

basic shader questions

Hias a shader newbie, I want to use a existing shader but don't understand to begin those:// texturesuniform sampler2D u_textureFg;uniform sampler2D u_textureBg;…// alpha-blends two colorsvec4...

View Article

Clustered shading thoughts

I spent some time looking at alternatives to deal with light culling and came upon clustered shading. Now there are a few resources on how it's done online, but implementations differ a little bit...

View Article

Image may be NSFW.
Clik here to view.

Saturated Outer Space Screenshot | Saturated Outer Space | Defender defeat...

Saturated Outer Space | Defender defeat animation

View Article


Dusting off my 3D art skills

I’m not entirely sure what prompted this (possibly restlessness from being under lockdown) but this month I’ve been digging up old 3D models and animations of mine. I’ve been sprucing up old models and...

View Article

Cao Thủ Game

Cao Thủ Game - caothugame.net . Trang Blog thông tin tổng hợp về Game Mobile và PC - Tập hợp các Game mới nhất Full Crack và Share tài khoản game update liên tục . Email: caothugame.net9@gmail.com ,...

View Article


Cao Thủ Game

Cao Thủ Game - caothugame.net . Trang Blog thông tin tổng hợp về Game Mobile và PC - Tập hợp các Game mới nhất Full Crack và Share tài khoản game update liên tục . Email: caothugame.net9@gmail.com ,...

View Article

Cubic Screen Space Reflections

Idea - what if instead of a single screen depth map, we created a cubic one into a cube map, then used THIS to calculate the screen space reflections. Wouldn't this work better? Or am I over-looking...

View Article


Image may be NSFW.
Clik here to view.

What kind of filters were used to render this image?

the screen comes from mobile strike commercial, i wonder how i could achieve such rendering

View Article

Creating a navigation mesh 2D

I'm trying to create (implement) a navigation system… I want to be able to place various rectangular polygons (not rotated) and make a unique shape out of them (union). I'm having trouble though coming...

View Article

Next GameDev Challenge?

Thoughts on the next GameDev Challenge? With COVID-19 impacting everyone around the world, it seems like we could use a positive gamedev challenge focused on positive, lighthearted themes.A few theme...

View Article
Browsing all 17625 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>