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Vaporwave Roguelite

This game is a yet-to-be-name classic Roguelite with a Vaporwave/Memphis twist to it. There's also relics, shops, weapons and gold (of course).  It'll have a really classic level generation with...

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Seeking for Alpha tester

@LEAR You will be gladly invited to test the first build. Please send us your email and your computer specification please.

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Rotation speed different in standalone build

Hello,I'm adding rotation function to an object based on following script: https://answers.unity.com/questions/716086/spin-a-2d-object-with-mouse-drag.html​using UnityEngine; using...

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GameObject/Entity Managment

So i have been struggling with this for many years and haven't seen a solution that provides the right complexity (implementation/extension) and performance when it comes to managing the objects in a...

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Bomberro

This is a game in bomberman style with different enemies and good old bomb features. Level difficulty always increases and enemies change one another so the player continuously explores new mechanics...

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[Q] Topic : Game Creation / Game Developing

Hello, I do have multiple questions about Game Developing.I'd like to start a project of a big game, Battle Royale mod as example.Questions:What language do I need to know/learn to start the...

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Breeds of Evil

Welcome to the Breeds of Evil community! Breeds of Evil is an in development survival game mixed with elements of horror that surrounds the idea of genetic alteration on living organisms creating a...

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Freight Simulator

Have your own transportation company.Transport cargo throughout the country, face the problems of everyday life, and receive the best rewards.Coordinate cargo transportation and earn money for freight...

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Rise of the Foederati released on Steam

Hi Guys, the Early Access was release last May 4th on Steam! Rise of the Foederati is a MMO strategy game that combines real-time strategy with turn-based combat. You play as a leader of one of the...

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Need Ideas For Cyberpunk Game

Hey!I'm designing a top-down racing shooter game.  In that game, there will be a single and multiplayer mode.  So I'm thinking about the story around the game. To give you some insights your first...

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Root Motion animations in networked games

Hello guys!Does anyone have experience with root motion animations, and have integrated them into a networked game? If so how did you achieve it?

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Homeworld-like - 2D RTS

So, basically, you command a fleet. Anyone wanna' help? SORRY, OUT OF POPCORN.

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Client/Server sync - reasoning and specific techniques?

Hello, I'm working on networking for a 2D MMO and have researched enough for my system design thoughts to start coalescing. However, I'm having a hard time piecing together the various approaches to...

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Bullet Path Using bresenham Line Algorithm For Shooting Game

Hi Friends,Could you please help modify the below line algorithm to plot only one pixel at a time to have a bullet path moving from a x1, y1 to x2, y2.   Here x1,y1 is the source and x2, y2 is the...

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The 5 best games podcasts of 2020

Looking for a new podcast for the latest gaming news, reviews, and the odd scoop? Look no further, here’s five of the best games podcasts in 2020. The 5 best games podcasts of 20201.   Podcast Game...

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Vector Maths for Game Dev Beginners

Many people who want to make games wonder: how much math do I need to know? The answer might surprise them: really not that much and what you do need is a lot of fun.Mastering how to work with vectors...

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The Zero-Budget Game Marketing Manual - Brand, PR and Community Strategies on...

In effort to demystify the marketing process, and bring strategies and structure from the world of AAA to indie, Superstring has launchedThe Zero-Budget Game Marketing Manual- a resource for indie...

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Graphics Programming weekly - Issue 132 — May 17, 2020

Spatiotemporal reservoir resampling for real-time ray tracing with dynamic direct lightingthe paper presents a new technique that allows a massive number of dynamic lights to be rendered in...

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Creating game assets

I'm nearly finished with my story and its accompanying script. I have a completed game design doc with info on mechanics, how to progress through the game, sketches of level designs,  kept the...

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How to keep network traffic down?

Hello everyoneI have created a ASP.NET server with a RESTful API to store Unity transforms in an SQL database.It is possible for different clients to sync data (transforms) with each other.The problem...

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