Vaporwave Roguelite
This game is a yet-to-be-name classic Roguelite with a Vaporwave/Memphis twist to it. There's also relics, shops, weapons and gold (of course). It'll have a really classic level generation with...
View ArticleSeeking for Alpha tester
@LEAR You will be gladly invited to test the first build. Please send us your email and your computer specification please.
View ArticleRotation speed different in standalone build
Hello,I'm adding rotation function to an object based on following script: https://answers.unity.com/questions/716086/spin-a-2d-object-with-mouse-drag.htmlusing UnityEngine; using...
View ArticleGameObject/Entity Managment
So i have been struggling with this for many years and haven't seen a solution that provides the right complexity (implementation/extension) and performance when it comes to managing the objects in a...
View ArticleBomberro
This is a game in bomberman style with different enemies and good old bomb features. Level difficulty always increases and enemies change one another so the player continuously explores new mechanics...
View Article[Q] Topic : Game Creation / Game Developing
Hello, I do have multiple questions about Game Developing.I'd like to start a project of a big game, Battle Royale mod as example.Questions:What language do I need to know/learn to start the...
View ArticleBreeds of Evil
Welcome to the Breeds of Evil community! Breeds of Evil is an in development survival game mixed with elements of horror that surrounds the idea of genetic alteration on living organisms creating a...
View ArticleFreight Simulator
Have your own transportation company.Transport cargo throughout the country, face the problems of everyday life, and receive the best rewards.Coordinate cargo transportation and earn money for freight...
View ArticleRise of the Foederati released on Steam
Hi Guys, the Early Access was release last May 4th on Steam! Rise of the Foederati is a MMO strategy game that combines real-time strategy with turn-based combat. You play as a leader of one of the...
View ArticleNeed Ideas For Cyberpunk Game
Hey!I'm designing a top-down racing shooter game. In that game, there will be a single and multiplayer mode. So I'm thinking about the story around the game. To give you some insights your first...
View ArticleRoot Motion animations in networked games
Hello guys!Does anyone have experience with root motion animations, and have integrated them into a networked game? If so how did you achieve it?
View ArticleHomeworld-like - 2D RTS
So, basically, you command a fleet. Anyone wanna' help? SORRY, OUT OF POPCORN.
View ArticleClient/Server sync - reasoning and specific techniques?
Hello, I'm working on networking for a 2D MMO and have researched enough for my system design thoughts to start coalescing. However, I'm having a hard time piecing together the various approaches to...
View ArticleBullet Path Using bresenham Line Algorithm For Shooting Game
Hi Friends,Could you please help modify the below line algorithm to plot only one pixel at a time to have a bullet path moving from a x1, y1 to x2, y2. Here x1,y1 is the source and x2, y2 is the...
View ArticleThe 5 best games podcasts of 2020
Looking for a new podcast for the latest gaming news, reviews, and the odd scoop? Look no further, here’s five of the best games podcasts in 2020. The 5 best games podcasts of 20201. Podcast Game...
View ArticleVector Maths for Game Dev Beginners
Many people who want to make games wonder: how much math do I need to know? The answer might surprise them: really not that much and what you do need is a lot of fun.Mastering how to work with vectors...
View ArticleThe Zero-Budget Game Marketing Manual - Brand, PR and Community Strategies on...
In effort to demystify the marketing process, and bring strategies and structure from the world of AAA to indie, Superstring has launchedThe Zero-Budget Game Marketing Manual- a resource for indie...
View ArticleGraphics Programming weekly - Issue 132 — May 17, 2020
Spatiotemporal reservoir resampling for real-time ray tracing with dynamic direct lightingthe paper presents a new technique that allows a massive number of dynamic lights to be rendered in...
View ArticleCreating game assets
I'm nearly finished with my story and its accompanying script. I have a completed game design doc with info on mechanics, how to progress through the game, sketches of level designs, kept the...
View ArticleHow to keep network traffic down?
Hello everyoneI have created a ASP.NET server with a RESTful API to store Unity transforms in an SQL database.It is possible for different clients to sync data (transforms) with each other.The problem...
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