Are highmaps used anymore for generating terrains?
Using higmaps were (or are) very common practice for creating terrains in games and in most game programming books they are mentioned. But what I wonder is that, are there better methods? is using...
View ArticleDoodle Ent | Looking for ambitious 3D Modelers | Artists | Animators |...
Website:www.doodle.digitalThe Project:Doodle Entertainment was comprised of a single, yet true, belief- that every idea starts with a doodle. That single doodle is what brought nine (9) of us...
View Article(REV SHARE / Equity) LOOKING TO BUILD A DEVELOPMENT TEAM, small pitch DEMOS...
Hello everyone! First post on GameDev.net in regards to Game Development.Former AAA (4+ titles) professional cog, current Film Industry cog.Looking to build a Development Team to take a number of...
View ArticleGraphics Programming weekly - Issue 135 — June 7, 2020
Work-Efficiency vs. Step-Efficiencythe article discusses how to classify GPGPU work into the critical sequential work and the total amount of work done across all workerspresents how this division is...
View ArticleProject Escapes(Devlog 14.6) It's hard
Development update 15.Hi, thanks for reading. It's so hard!The idea in your head sounds great you tell it too some friends and family and they look excited.So i sit down a couple of days coding, and...
View ArticleEpisode 30; Carlos Estigarribia Talks About Gaming in Latin America (LATAM)
In Episode 8 I did ask Carlos Estigarribia some questions concerning Latin America, or LATAM as people call it. Gaming in LATAM. You can listen to this episode to get to know more about game studios,...
View ArticleProject IMP - MMORPG devlog
Follow me on the journey of creating an MMORPG. Along the way, I will share my experiences, implementation choices, techniques, decisions, tips and tricks, until the release.► Discord:...
View ArticleDraw From Earth
Hello, I started my first solo project, Draw from Earth, since last august, It is still far from the complete, Yet I think i need some feedback and what to do next. Of course I have plans, but usually...
View ArticleCoinBlaster
Hi, thank you for your interest in my project 🙂It´s still on development and i´ve just created this page because I need some ideas for it. It has a graphic engine called “Stapel2D” (now know as...
View ArticleDeffered Shaing sending multiple source of light to shader
I wrote a simple deferred shading shader for my engine, and I send light-sources to the shader like this:struct Light { vec3 Position; vec4 Color; float Linear; float Quadratic; float Radius; }; const...
View Articlervscript: Fast RISC-V-based scripting backend for game engines
https://github.com/fwsGonzo/rvscriptThis script requires compiling ahead of time. If that is not for you, then you should still be using LuaJIT or v8.If you like the thought of being able to use C++,...
View ArticleAsteroid Encounters
Choose between dozens of unique ship and weapon combinations to defend your galaxy with in this action packed space shooter! Follow the engaging story and fight epic boss battles as you play through...
View ArticleMerge/Integrate Nvidia Gameworks features like FleX into the current build of...
Hey everyone, i need some help with integrating Nvidia Gameworks features like FleX, Blast, Hairworks into the Current Build of Unreal. I currently have FleX working on 4.19 which is just a clone from...
View ArticleAngular Velocity Issue
So let say I have a rocket projectile shooting from point A to point B relative to time in 3D.Knowing the angular velocity rotation coordinates, how would I apply time into it, so that it can curve...
View Article"How To Loot?" gets new update with secret levels and highscore photos!
Huzzah!🥳 The new and shiny update is out! This time we prepared something special for you, guys:★ Secret levels! Each chapter gets a few levels that are hidden 😎. You need to find a secret door on one...
View ArticleBig seamless world technology - what's working
Big, seamless, user-modifiable worlds - that's the next big thing. That's the “metaverse”, say many people. So what's working?Spatial OS from Improbable. Dynamically sized regions. Does anybody...
View Article8-bit Ice Hockey
Enjoy hi-def color graphics and stunning sound effects in this arcade-style ice hockey game. Just pick your team and jump right in!Developer's blog in development!“Definitely the best sports game of...
View ArticleNewbie Question for Oculus Quest Unity Developers
I've got a few beginner question(s) regarding the Oculus Unity Integration package. I'll go ahead and list them below. Btw, I'm trying to only focus on the Oculus Quest and take advantage of their...
View ArticleMONOBOT - Demo
This is the demo of MONOBOT, the game is still in development and shall be released at the end of 2020. If you like our game, please add us to your wishlist on Steam:)Demo...
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