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Solve an IK Problem(Pick the ball and throw)

I have a working animations loading system from FBX files. What I want now is my 3d human model to pick a ball from the ground and throw away. How do I do that?

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Zappar unites AR developers by launching SDKs for Three.js, Unity, A-Frame &...

Zappar, the world's leading augmented reality platform and creative studio, announced that their best-in-class computer vision libraries are now available as SDKs for a wide variety of platforms and...

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Pipe adjustment, fluid-based-coloring, radar and 4 new engines - Devblog #9

Day 7 - “Cartoon” Pipe adjustment and fluid-based coloringAs you might have seen, pipes previously weren't rendering properly. Well, now they are. This was quite easy. Simply checking for pipe neighbor...

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New Hero Added 6-08-2020

New hero added: Shoes With Small Trampoline Compartments To Reach Top ShelvesClick here to play Delhanro for free in your browser

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Dev Diary #123 - Last Week, In Summary 21: General Update

Hi, and welcome to this weeks Dev Diary, the short version!Last week went along the following topics;Character interaction logistics - how to make interactions as simple as possible, while retaining...

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How To Create Seamless Audio Loops

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Project Escapes(Devlog 15) custom lights

Development log 15 Welcome to my new development log, In this video i show you how you can change the color, range and intensity of the lights in my game. Please check the video for more info. Created...

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New shop, full fluid system - Devblog #10

Day 8 - “Balloon” New shopToday's topic was “balloon”. When I hear “balloon”, the first thing, that comes to my mind is gas inside it. That's why I've added new shop - Balloon. You can buy there pipes,...

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Episode 4: The Boss

In this devlog the boss will reveal itself!

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What I have so far...

INTRODUCTIONHello there! Welcome to my devlog, where I will walk you through the development of 8-bit Ice Hockey. It is still a story without an ending, but I hope you will join me in this adventure to...

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PlayStation 5 is coming

Good days for gaming fans are about to come as Playstation 5 is arriving this year. With an ocean of fans desperately waiting for this news, they have finally announced, officially, that it will be out...

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Launching Dustwalker!

Dustwalker has been such a fun project. It’s the first game I did a beta test for and I was blown away by how many people volunteered to test it. I implemented a ton of cool features because of the...

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New Devlog For My Upcoming Game :)

In todays devlog i added 2 New Traps, a New Level and much more… Here's the video:  

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Repairing a PlayStation controller to USB adaptor

I have this adapter but the circuit board looks way different than the image above. My PS1 controller (SCPH-110) won't work at all, but it used to work on the console. How can I fix this? 

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Repairing a PlayStation controller to USB adaptor

I have this adapter but the circuit board looks way different than the image above. My PS1 controller (SCPH-110) won't work at all, but it used to work on the console. How can I fix this?

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Unity 2019 LTS Now Available

Unity 2019 LTS is now available. The long-term support version of Unity 2019 contains everything from the previous three TECH stream releases, with all the fixes and improvements they’ve added to Unity...

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Epic Ball trailer

Watch the Epic Ball trailer!

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Behind the Horizon - RPG,Farming and nature simulation

My name is Jadawin and I´m a german game designer and programmer living in France. I just finished my biggest project so far (estimated playing time between 50-200h) and want to present it to the...

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Working on a Sound Asset Pack to Give-Away

Hello! I am running a poll to decide what sound asset pack to create and giveaway next. There are 4 choices this month (hip hop beats, foley sound effects, 8 bit retro and synth wave). The winning...

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The Alien AI in my game Accidentally Became Sentient!

▼ Watch the Devlog on YouTube ▼▲ Watch the Devlog on YouTube ▲  Hey everyone!I recently started the development of N.E.S.T, an action-packed, looter-shooter mobile game, and have been logging the...

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