Solve an IK Problem(Pick the ball and throw)
I have a working animations loading system from FBX files. What I want now is my 3d human model to pick a ball from the ground and throw away. How do I do that?
View ArticleZappar unites AR developers by launching SDKs for Three.js, Unity, A-Frame &...
Zappar, the world's leading augmented reality platform and creative studio, announced that their best-in-class computer vision libraries are now available as SDKs for a wide variety of platforms and...
View ArticlePipe adjustment, fluid-based-coloring, radar and 4 new engines - Devblog #9
Day 7 - “Cartoon” Pipe adjustment and fluid-based coloringAs you might have seen, pipes previously weren't rendering properly. Well, now they are. This was quite easy. Simply checking for pipe neighbor...
View ArticleNew Hero Added 6-08-2020
New hero added: Shoes With Small Trampoline Compartments To Reach Top ShelvesClick here to play Delhanro for free in your browser
View ArticleDev Diary #123 - Last Week, In Summary 21: General Update
Hi, and welcome to this weeks Dev Diary, the short version!Last week went along the following topics;Character interaction logistics - how to make interactions as simple as possible, while retaining...
View ArticleProject Escapes(Devlog 15) custom lights
Development log 15 Welcome to my new development log, In this video i show you how you can change the color, range and intensity of the lights in my game. Please check the video for more info. Created...
View ArticleNew shop, full fluid system - Devblog #10
Day 8 - “Balloon” New shopToday's topic was “balloon”. When I hear “balloon”, the first thing, that comes to my mind is gas inside it. That's why I've added new shop - Balloon. You can buy there pipes,...
View ArticleWhat I have so far...
INTRODUCTIONHello there! Welcome to my devlog, where I will walk you through the development of 8-bit Ice Hockey. It is still a story without an ending, but I hope you will join me in this adventure to...
View ArticlePlayStation 5 is coming
Good days for gaming fans are about to come as Playstation 5 is arriving this year. With an ocean of fans desperately waiting for this news, they have finally announced, officially, that it will be out...
View ArticleLaunching Dustwalker!
Dustwalker has been such a fun project. It’s the first game I did a beta test for and I was blown away by how many people volunteered to test it. I implemented a ton of cool features because of the...
View ArticleNew Devlog For My Upcoming Game :)
In todays devlog i added 2 New Traps, a New Level and much more… Here's the video:
View ArticleRepairing a PlayStation controller to USB adaptor
I have this adapter but the circuit board looks way different than the image above. My PS1 controller (SCPH-110) won't work at all, but it used to work on the console. How can I fix this?
View ArticleRepairing a PlayStation controller to USB adaptor
I have this adapter but the circuit board looks way different than the image above. My PS1 controller (SCPH-110) won't work at all, but it used to work on the console. How can I fix this?
View ArticleUnity 2019 LTS Now Available
Unity 2019 LTS is now available. The long-term support version of Unity 2019 contains everything from the previous three TECH stream releases, with all the fixes and improvements they’ve added to Unity...
View ArticleBehind the Horizon - RPG,Farming and nature simulation
My name is Jadawin and I´m a german game designer and programmer living in France. I just finished my biggest project so far (estimated playing time between 50-200h) and want to present it to the...
View ArticleWorking on a Sound Asset Pack to Give-Away
Hello! I am running a poll to decide what sound asset pack to create and giveaway next. There are 4 choices this month (hip hop beats, foley sound effects, 8 bit retro and synth wave). The winning...
View ArticleThe Alien AI in my game Accidentally Became Sentient!
▼ Watch the Devlog on YouTube ▼▲ Watch the Devlog on YouTube ▲ Hey everyone!I recently started the development of N.E.S.T, an action-packed, looter-shooter mobile game, and have been logging the...
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